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Twitter/Instagram: @TheRyanGeorge
Hi there hello please click the subscribe button and turn on notifications so I can feed my cats.
Twitter/Instagram: @TheRyanGeorge
This is so true of every single AAA title that comes out now. This is why I buy Indie Games $10 instead of broken AAAs for $60.
You forgot the part where the puzzle is digital only and was removed due to licensing issues. And where you have to be online at all times just to put the puzzle together. Or when the puzzle has been hyped up for years only to be cancelled after countless delays. Plus when the puzzle is table exclusive and you must have the exact right table for it to work.
Well the picture was printed by a very nice printer that most people can't afford. *CD Red game footage intensifies*
Definition of cyberpunk
Cyberpunk 2077
We would like your money now so that we can finish the game you thought was complete
Huh. Sounds like Destiny. Either one, they both did this. Destiny 2 is cut or unused D1 assets for fuck's sake.
This whole trend stems from gamers demanding their games he released as soon as possible, and reacting negatively when they get pushed back. CDPR wanted to pudh 2077 back to work out some bugs, but the community wasn't having it. Hey hemmed and hollered until CDPR caved. And what did gamers get? An umfinished game. Maybe LISTEN and understand when a dev says they need to push the release back. They know better than you.
It's okay, just buy the missing pieces from puzzle piece booster packs. So much fun and some pieces are more rare than others. But you have to collect them all...
"I've spent 30k bucks but all I'm getting are corner pieces...all the same corner piece." "It's surprise mechanics!"
Cyberpuzzle 2077.
Ah yes destiny 2
If -Video Game Companies- _EA_ Made Jigsaw Puzzles
Dead by Daylight, anyone?
You can sense his frustration regarding a certain high profile release around the time of this video's release.
It’s just a demo
CYBERPUNK BABY!!!!
How do we tag CD Project Red into this convo?
Likely cyberpunk, or literally any EA game ever.
Simcity Circa 1989 Populous, and Skate or Die, literally never received patches during their sales cycle.
You can see that Ryan is physically more frustrated in this video than any of his other ones. He didn’t put effort into doing his hair or perfecting the lighting. He was disgusted by this whole video game thing with a passion and just wanted to make a video about it ASAP to show his frustration.
So true it hurts.
Everyone: cyber punk 2077 is taking to long to come out Cyber punk: but we are trying to fix all the bugs and properly play test it to make sure your satisfied Everyone: excuse's Cyber punk: fine we released it early happy now? Everyone: ugh it has so many bugs Cyber punk: ... WHAT DO YOU WANT FROM US
@Rudeboy John I don't get it
@Rudeboy John huh
You misspelled "a very small cross section of spoiled man-children" as "everyone".
#nailedit
The unfunny part is that developers will continue to get worse because people will buy the games despite this
And THEN proceed to stan the shit out of cash cows like them... What's wrong with people nowadays...
Imagine it like Destiny 2 and they take some of the puzzle away and make some of the puzzle expire as they sell you more pieces to it.
How much for the extended collectors edition of this video?
*E A S P O R T S*
If you're gonna give me an unfinished puzzle, then give it for free, then sell it when it's done being developed.
Why do I feel like this was made for a specific game that may or may not take place in the future?
Pitch meeting games maybe.
You need to do videogame pitch meeting because I'm certain that you just illustrated Ubisoft
Accurate
Real life , no satire involved .
I would have figured it to be more Ryan George-y if the video game company just gave him a perfectly normal puzzle and then explained that the business model is different for puzzles and the (from a business perspective) logical choices in the gaming industry wouldn't fly here, and then was like ok bye.
I never buy a game new for this reason. And don't know why anyone would.
majority of the time I don't encounter 9/10ths of these bugs that people complain about when I preorder a game.
Damn, the cyberpunk shade... I'm not even this salty xD though I have yet to buy the expansion. And probably won't until everything is fixed.
This is why you don't buy new games.
Imagine if movies were released unedited in scenes and crashed in theaters...
I see this is made for Cyberpunk ( I also preordered it ) but it fits even better with ARK: Survival Evolved; That game has been broken since its beta in 2016 and is now getting a sequel after having like 6 DLC packs, yet it never really reached a properly playable state..
Cyberpunk in a nutshell:
Best documentary of 2020 so far. 10/10 would recommend for its in depth honesty.
Did someone say Star Citizen?
Honestly first thing that came to mind was Kingdom Hearts lol.
This reminds me of Anthem
you're a good man, Ryan George
"There are enough morons in the world to give us their money for something useless and never hold us accountable for robbing them, ...that we can profit insanely from the business of soley harming people with direct lies, cons, and theft." -CD Projekt Red, 2020
Thank god these companies don't make puzzles... They only make top-of-the-line video games.
EA made this nigga upset 🤣🤣🤣
Wolverine hair
As a someone who was in the game dev industry for 5 years, let me offer a little insight. Not to excuse any of these business practices. But let me explain how things work behind the curtain before you shout "greed". AAA games generally take a lot longer to make these days, mostly for technological reasons. Where once games in 3D would maybe have one or two texture maps (one for color, maybe one for specular or glossiness), now you're looking at hyper-complex 3D models with 6-10 unique maps. It takes a lot of skill and time to make those look good, even with the advanced tools we have these days. Not to mention models in, say, the N64 era would have 50-200 polygons; now you're looking at triangle counts in the hundreds of thousands to millions. It requires not only modeling skills, but genuine sculpting ability. It's hard to come by and takes a lot of time. Where an NES game could easily be made by two people (a programmer and an artist), now you have multiple departments of people fractured into dozens of departments: world building, character art, 3d art, programmers, UI, tech art, producers, testers, illustration, marketing, and more. The cost has gone up exponentially. Also games are a lot bigger. Consumers demand more content than ever, and the industry is so large that there's tons of competition, which means very little room for error. As a result, game studios are understaffed/overworked (and the game ships late), or game studios OVERSTAFF to get the game out on time, in which case it's either full of bugs or just incomplete. At which point half the staff is fired, because most of the devs are unnecessary for the regular maintenance of the game anyway. I've been laid off from both game studios I worked at as a mid-level 3D artist. It's easy to chalk this up to "greed". That's the simple explanation. And maybe that exists in some of these situations. But the fact of the matter is, most game companies bomb and don't make money at all. And if you're lucky enough to be at a huge studio with lots of titles under their belt, it's more pressure than ever to complete a project within the given timeframe. Mostly game studios are trying to hit their bottom line so they can just pay their employees. Or heck, pay them for overtime back pay that they owe. My first studio still owes me 2 paychecks. They weren't greedy studio execs, they just didn't make money in the necessary timeframe. Business is hard. And no offense, but gamers are notoriously disorderly and tend to be poor at general business practices. So they bring in CEOs to run the studio properly and people get upset that they make it about the money. News flash: it's a business. If it doesn't make money then you fail and everyone loses their job. Which happens far more often than the alternative. How many times have you heard of a blockbuster game doing amazing in sales, only to see the studio close moments later? It happens all the time. The arbitrary $60 price point just doesn't cover costs anymore for what the consumer demands. But that's where we have rigidly stuck our boots in, and that standard hasn't changed for years. All that to say, gamers expectations are a bit too high sometimes, and the imputation of motives is sometimes misplaced. Game devs love video games too. We love the industry and we want to make games as good as we can. But it's not as simple as you want to make it.
FTW!!!
It would be funny if it wasn't true.... and if we all would stop paying for half-finished garbage. Stupid Watchdogs Legion....
Monke
The sad thing is it’s barely parody. It’s so accurate it’s painful.
I was waiting for the last bit where a game developer announces next game.
I didn't realise video games were like this. That's pretty annoying ...
This clip while funny, made me kinda angry at the bull we have to live with as gamers....
@SeraphsWitness I'm not a baby, I'm a man! Yeah sure I'm kinda short and my voice is high pitched and i have a small penis but I'm a man nonetheless...
Poor baby.
#CDPR
CD Projekt Has left the chat.....
No Man's Sky
You know youve done something right when the like ratio is 73k to 400 🤣🤣
NAILED it. And it's not just games. My husband has worked in the industry since 1990 and from what I can tell every single piece of software he's worked on in recent years is exactly like this. Coders who can't jump from task to task (nothing ever gets finished) and/or coders who point out that Problems A-X mean they can't possibly solve Problem Y properly are summarily fired (for real, it's happened to him since 2010).
Cyberpunk: comes out People: have this reaction Cyberpunk: “you people WANTED this!”
Ya
Hm
If EA made puzzles
hi
so damn accurate, so damn relatable so much truth thank you. this is what i will forever show people that literaly dont know what videogames are LOLOL. bit harsher cause obv videogames are nuts but yeah company higherups sure are nuts LOL
Remember when you paid a smaller price for indie games because you expected them to be conceptual and still under development due to smaller staff and funding? Yeah, the AAA games don't. They just took that idea but kept the AAA price tag and now have an excuse to deliver unfinished products by simply saying "we will work to improve this for years" - which they rarely do for more than a month.
not cyberpunk. any ea game
This is another comment saying that this video is very much talking about cyberpunk Cyberpunk 2077 was an extreme disappointment and it seems like this video was deliberately making fun of Cyberpunk 2077 because that's a pile of crap game
Then the customer did a backflip, snapped the sellers neck and saved the day
Will you do a series of Video Game Pitch Meetings?
Cyberpunk that’s all I have to say
So.... Apex Legends?
Wake up Samurai, we have a puzzle to burn
Ok but ProjectRed will actually fix Cuverpunk, they already did it with The Witcher 3
I might still be bitter, but I feel like he's talking about Destiny lol
Most likely a passive aggressive video towards Cyberpunk 2077
"Oh, I forgot to mention, you can only assemble the puzzle while you're connected to the internet." "That doesn't seem relevant in any way to assembling puzzles." "Oh, not at all. We're going to make you do it anyway."
This is honestly a great analogy. But its not always the developer's fault. Corporate is annoying sometimes.
You missed a chance to bag on paying to roll for random loot boxes. If you want a unique puzzle you give us some money and we will give you a piece that looks different. How will it be different? We don't know give us the money and we will send you a random piece. What if I don't like it? Send us more money and we will send you another random piece.
This is how I feel about the windows program. They suck
Cyberpunk
EA in its early days
God
EA
Me: Starts Puzzle and picks up the first piece. Also Me: Goes to pick up another piece EA: That'll be another £10 if you want access to the second piece
To better drive this idea home, he could've had the adstronaut appear when he opened the box.
I forgot you did Cyberpunk 2077 advertisement.
He just gave his entire credit card 😆
Fking cyberpunk
cyberpunk
Releasing finished games is super hard, really an inconvenience.
This is why I hate models. "Here, put this car together. No, you can't play with it, it's far too fragile". Jesus smh lol
this guys videos are so relevant
Cyberpunk in a nutshell
Remember when patches couldn’t happen forcing devs to actually complete the game. Well not really the devs but the money people.
When you buy Cyberpunk and you have the exact specs the game recommends but the game doesn't run worth shit
If this is a joke about cyberpunk, they kept on delaying it so it would be the best it could possibly be, but released it early because of how much people were angry and thought it was actually going to be out in 2077
"it's only 30 bucks!"
EA: Not bad kid